**Autor:** Nie znany
**Licencja:** Nie znana
Fajny skrypcik, znalazłem go ponad rok temu gdzieś na otlandzie, zanikł jednak w sieci, usunąłem go teraz z mojego ots'a, ale może innym się przyda.
do Actions.xml :
-- Hunter
-- Mage
-- Knight
-- Nobleman
-- Summoner
-- Warrior
-- Barbarian
-- Druid
-- Wizard
-- Oriental
-- Pirate
-- Assassin
-- Beggar
-- Shaman
-- Norseman
-- Knightmare
-- Jester
-- Brotherhood
-- Demon Hunter
-- Yalahari
Do data\actions\scripts tworzymy plik AllOutfits.lua i wklejamy do niego:
function onUse(cid, item, frompos, item2, topos)
if item.uid == 12001 then
if (getPlayerStorageValue(cid,12010) == -1) then
doPlayerSendTextMessage(cid,21,"You now have the Hunter Outfit!")
doPlayerAddOutfitId(cid,2,0)
setPlayerStorageValue(cid,12010,1)
doSendMagicEffect(getCreaturePosition(cid), math.random(1, 67))
else
doPlayerSendTextMessage(cid,25,"You Already have the Hunter Outfit.")
end
elseif item.uid == 12002 then
if (getPlayerStorageValue(cid,12011) == -1) then
doPlayerSendTextMessage(cid,21,"You now have the Mage Outfit!")
doPlayerAddOutfitId(cid,3,0)
setPlayerStorageValue(cid,12011,1)
doSendMagicEffect(getCreaturePosition(cid), math.random(1, 67))
else
doPlayerSendTextMessage(cid,25,"You Already have the Mage Outfit.")
end
elseif item.uid == 12003 then
if (getPlayerStorageValue(cid,12012) == -1) then
doPlayerSendTextMessage(cid,21,"You now have the Knight Outfit!")
doPlayerAddOutfitId(cid,4,0)
setPlayerStorageValue(cid,12012,1)
doSendMagicEffect(getCreaturePosition(cid), math.random(1, 67))
else
doPlayerSendTextMessage(cid,25,"You Already have the Knight Outfit.")
end
elseif item.uid == 12004 then
if (getPlayerStorageValue(cid,12013) == -1) and getPlayerSex(cid) == 1 then
doPlayerSendTextMessage(cid,21,"You now have the Nobleman Outfit!")
doPlayerAddOutfitId(cid,5,0)
setPlayerStorageValue(cid,12013,1)
doSendMagicEffect(getCreaturePosition(cid), math.random(1, 67))
else if(getPlayerStorageValue(cid,12013) == -1) and getPlayerSex(cid) == 0 then
doPlayerSendTextMessage(cid,21,"You now have the Noblewoman Outfit!")
doPlayerAddOutfitId(cid,5,0)
setPlayerStorageValue(cid,12013,1)
else
doPlayerSendTextMessage(cid,25,"You Already have this outfit.")
end
end
elseif item.uid == 12005 then
if (getPlayerStorageValue(cid,12014) == -1) then
doPlayerSendTextMessage(cid,21,"You now have the Summoner Outfit!")
doPlayerAddOutfitId(cid,6,0)
setPlayerStorageValue(cid,12014,1)
doSendMagicEffect(getCreaturePosition(cid), math.random(1, 67))
else
doPlayerSendTextMessage(cid,25,"You Already have the Summoner Outfit.")
end
elseif item.uid == 12006 then
if (getPlayerStorageValue(cid,12015) == -1) then
doPlayerSendTextMessage(cid,21,"You now have the Warrior Outfit!")
doPlayerAddOutfitId(cid,7,0)
setPlayerStorageValue(cid,12015,1)
doSendMagicEffect(getCreaturePosition(cid), math.random(1, 67))
else
doPlayerSendTextMessage(cid,25,"You Already have the Warrior Outfit.")
end
elseif item.uid == 12007 then
if (getPlayerStorageValue(cid,12016) == -1) then
doPlayerSendTextMessage(cid,21,"You now have the Barbarian Outfit!")
doPlayerAddOutfitId(cid,8,0)
setPlayerStorageValue(cid,12016,1)
doSendMagicEffect(getCreaturePosition(cid), math.random(1, 67))
else
doPlayerSendTextMessage(cid,25,"You Already have the Barbarian Outfit.")
end
elseif item.uid == 12008 then
if (getPlayerStorageValue(cid,12017) == -1) then
doPlayerSendTextMessage(cid,21,"You now have the Druid Outfit!")
doPlayerAddOutfitId(cid,9,0)
setPlayerStorageValue(cid,12017,1)
doSendMagicEffect(getCreaturePosition(cid), math.random(1, 67))
else
doPlayerSendTextMessage(cid,25,"You Already have the Druid Outfit.")
end
elseif item.uid == 12009 then
if (getPlayerStorageValue(cid,12018) == -1) then
doPlayerSendTextMessage(cid,21,"You now have the Wizard Outfit!")
doPlayerAddOutfitId(cid,10,0)
setPlayerStorageValue(cid,12018,1)
doSendMagicEffect(getCreaturePosition(cid), math.random(1, 67))
else
doPlayerSendTextMessage(cid,25,"You Already have the Wizard Outfit.")
end
elseif item.uid == 12010 then
if (getPlayerStorageValue(cid,12019) == -1) then
doPlayerSendTextMessage(cid,21,"You now have the Oriental Outfit!")
doPlayerAddOutfitId(cid,11,0)
setPlayerStorageValue(cid,12019,1)
doSendMagicEffect(getCreaturePosition(cid), math.random(1, 67))
else
doPlayerSendTextMessage(cid,25,"You Already have the Oriental Outfit.")
end
elseif item.uid == 12011 then
if (getPlayerStorageValue(cid,12020) == -1) then
doPlayerSendTextMessage(cid,21,"You now have the Pirate Outfit!")
doPlayerAddOutfitId(cid,12,0)
setPlayerStorageValue(cid,12020,1)
doSendMagicEffect(getCreaturePosition(cid), math.random(1, 67))
else
doPlayerSendTextMessage(cid,25,"You Already have the Pirate Outfit.")
end
elseif item.uid == 12012 then
if (getPlayerStorageValue(cid,12021) == -1) then
doPlayerSendTextMessage(cid,21,"You now have the Assassin Outfit!")
doPlayerAddOutfitId(cid,13,0)
setPlayerStorageValue(cid,12021,1)
doSendMagicEffect(getCreaturePosition(cid), math.random(1, 67))
else
doPlayerSendTextMessage(cid,25,"You Already have the Assassin Outfit.")
end
elseif item.uid == 12013 then
if (getPlayerStorageValue(cid,12022) == -1) then
doPlayerSendTextMessage(cid,21,"You now have the Beggar Outfit!")
doPlayerAddOutfitId(cid,14,0)
setPlayerStorageValue(cid,12022,1)
doSendMagicEffect(getCreaturePosition(cid), math.random(1, 67))
else
doPlayerSendTextMessage(cid,25,"You Already have the Beggar Outfit.")
end
elseif item.uid == 12014 then
if (getPlayerStorageValue(cid,12023) == -1) then
doPlayerSendTextMessage(cid,21,"You now have the Shaman Outfit!")
doPlayerAddOutfitId(cid,15,0)
setPlayerStorageValue(cid,12023,1)
doSendMagicEffect(getCreaturePosition(cid), math.random(1, 67))
else
doPlayerSendTextMessage(cid,25,"You Already have the Shaman Outfit.")
end
elseif item.uid == 12015 then
if (getPlayerStorageValue(cid,12024) == -1) and getPlayerSex(cid) == 1 then
doPlayerSendTextMessage(cid,21,"You now have the Norseman Outfit!")
doPlayerAddOutfitId(cid,16,0)
setPlayerStorageValue(cid,12024,1)
doSendMagicEffect(getCreaturePosition(cid), math.random(1, 67))
else if(getPlayerStorageValue(cid,12024) == -1) and getPlayerSex(cid) == 0 then
doPlayerSendTextMessage(cid,21,"You now have the Norsewoman Outfit!")
doPlayerAddOutfitId(cid,16,0)
setPlayerStorageValue(cid,12024,1)
else
doPlayerSendTextMessage(cid,25,"You Already have this outfit.")
end
end
elseif item.uid == 12016 then
if (getPlayerStorageValue(cid,12025) == -1) then
doPlayerSendTextMessage(cid,21,"You now have the Knightmare Outfit!")
doPlayerAddOutfitId(cid,17,0)
setPlayerStorageValue(cid,12025,1)
doSendMagicEffect(getCreaturePosition(cid), math.random(1, 67))
else
doPlayerSendTextMessage(cid,25,"You Already have the Knightmare Outfit.")
end
elseif item.uid == 12017 then
if (getPlayerStorageValue(cid,12026) == -1) then
doPlayerSendTextMessage(cid,21,"You now have the Jester Outfit!")
doPlayerAddOutfitId(cid,18,0)
setPlayerStorageValue(cid,12026,1)
doSendMagicEffect(getCreaturePosition(cid), math.random(1, 67))
else
doPlayerSendTextMessage(cid,25,"You Already have the Jester Outfit.")
end
elseif item.uid == 12018 then
if (getPlayerStorageValue(cid,12027) == -1) then
doPlayerSendTextMessage(cid,21,"You now have the Brotherhood Outfit!")
doPlayerAddOutfitId(cid,19,0)
setPlayerStorageValue(cid,12027,1)
doSendMagicEffect(getCreaturePosition(cid), math.random(1, 67))
else
doPlayerSendTextMessage(cid,25,"You Already have the Brotherhood Outfit.")
end
elseif item.uid == 12019 then
if (getPlayerStorageValue(cid,12028) == -1) then
doPlayerSendTextMessage(cid,21,"You now have the Demonhunter Outfit!")
doPlayerAddOutfitId(cid,20,0)
setPlayerStorageValue(cid,12028,1)
doSendMagicEffect(getCreaturePosition(cid), math.random(1, 67))
else
doPlayerSendTextMessage(cid,25,"You Already have the Demonhunter Outfit.")
end
elseif item.uid == 12020 then
if (getPlayerStorageValue(cid,12029) == -1) then
doPlayerSendTextMessage(cid,21,"You now have the Yalahari Outfit!")
doPlayerAddOutfitId(cid,21,0)
setPlayerStorageValue(cid,12029,1)
doSendMagicEffect(getCreaturePosition(cid), math.random(1, 67))
else
doPlayerSendTextMessage(cid,25,"You Already have the Yalahari Outfit.")
end
end
return TRUE
end