Autor: **nsanee** \\
Licencja: **nie wiem** \\
Skąd: [[http://otland.net/f82/automagically-clean-unused-houses-multi-world-support-68986/|Link]] \\
Opracowanie: **Moqill** \\
Do globalevents.xml dodajemy:
I do data/globalevents/script dodajemy cleanhouses.lua:
local config = {
days = 30, -- po ilu dniach nieaktywnosci gracza ma byc czyszczony domek
log = true, -- czy ma byc wlaczone zapisywanie logow z czyszczonych domkow
file = getDataDir() .. "/logs/cleanhouses.txt" -- gdzie ma byc zapisywany plik logow
}
local ns_query =[[ SELECT houses.owner,houses.id,players.name FROM houses
LEFT JOIN players ON players.id=houses.owner
WHERE players.lastlogin < (UNIX_TIMESTAMP() - ]] ..config.days.. [[*24*60*60)
AND
players.world_id =]] .. getConfigValue("worldId")
function onStartup(_time)
local house = db.getResult(ns_query)
local logs = " :: Houses cleaned:\n\n"
if house:getID() ~= -1 then
repeat
logs = logs .. getHouseInfo(house:getDataInt('id')).name ..", owned by " .. house:getDataString('name') .. "\n"
setHouseOwner(house:getDataInt('id'), 0)
until not house:next()
house:free()
else
logs = logs .. "There were no houses to clean."
end
if config.log then
doWriteLogFile(config.file, logs)
end
addEvent(doSaveServer, 1000)
end