local config = { days = 30, -- po ilu dniach nieaktywnosci gracza ma byc czyszczony domek log = true, -- czy ma byc wlaczone zapisywanie logow z czyszczonych domkow file = getDataDir() .. "/logs/cleanhouses.txt" -- gdzie ma byc zapisywany plik logow } local ns_query =[[ SELECT houses.owner,houses.id,players.name FROM houses LEFT JOIN players ON players.id=houses.owner WHERE players.lastlogin < (UNIX_TIMESTAMP() - ]] ..config.days.. [[*24*60*60) AND players.world_id =]] .. getConfigValue("worldId") function onStartup(_time) local house = db.getResult(ns_query) local logs = " :: Houses cleaned:\n\n" if house:getID() ~= -1 then repeat logs = logs .. getHouseInfo(house:getDataInt('id')).name ..", owned by " .. house:getDataString('name') .. "\n" setHouseOwner(house:getDataInt('id'), 0) until not house:next() house:free() else logs = logs .. "There were no houses to clean." end if config.log then doWriteLogFile(config.file, logs) end addEvent(doSaveServer, 1000) end